Dang, this just keeps gettin' cooler. :)
Last night, another award was bestowed up on "Despicable Me: Minion Mayhem," the 3D ride film that was produced at Reel FX for the fine folks at Universal Orlando and Illumination Entertainment. This one was from the Visual Effects Society, another of the major names in award-giving for the CG/VFX industry, and was for Outstanding Visual Effects in a Special Venue Project.
To win both an Annie Award and a VES Award in the same year may not be that big of a deal for some studios, but it's a huge deal for Reel FX. Unless my memory is fading prematurely, the studio has never won an Annie Award, though several of its creations have been nominated in past years. I'm not as clear about the VES awards. I know the studio has submitted material in the past, and I think received nominations, but I don't recall if any VES awards have followed. If someone at the studio sees this and can correct the record, I'll update the post accordingly.
Memory-fuzziness aside, to receive awards from both organizations in the same year is a major achievement for Reel FX, and I applaud my formerly-fellow studio minions for their amazing work on this project. Even though I'm no longer with the studio, I was very deeply involved in the project while I was there, and couldn't be happier about this pair of awards. While the bestowal of awards is never (or shouldn't be) the goal of any effort of this kind, it's wonderfully gratifying when one is received. When that one becomes two, it's a double helping of awesomesauce.
Showing posts with label Thoughts. Show all posts
Showing posts with label Thoughts. Show all posts
Wednesday, February 06, 2013
Friday, January 25, 2013
Regrets?
Six months ago yesterday -- July 24, 2012 -- was my last day of full-time employment.
Six months ago today was the beginning of my full-time pursuit of my passions: primarily acting and voiceover, but not forgetting programming, as I still like to get my geek on.
I mentioned this to my wife yesterday, and her first question was, "Do you regret it?"
As I stood there and thought about everything that's happened in the past six months, I really didn't know how to answer that question. In an odd way, it feels like it's too soon to tell yet. I've definitely enjoyed the many new experiences that I've had during that time -- things that I never could have done if I still had a day job -- but there have been plenty of times when I've gone to bed a total mental and emotional mess because I had no idea how we were going to pay for the next big bill that was due in just a few days. So far, though, we've been blessed with lots of little miracles in those moments of madness...
- a friend would pay us to watch their dog while they're on a trip
- a long-awaited check from a previous job would finally arrive in the mail
- my wife would pick up a new piano student
- I'd pick up some extra hours at a seasonal job
...and the list goes on.
Thinking about possible regrets, there's only one that comes to mind readily: I regret not setting aside more funds before making the leap. The first couple months weren't so bad, but it's been getting progressively scarier since then, even with the little miracles that still pop up to save the day.
Do I regret it?
Let me get back to you on that. I've got work to do.
Thursday, July 10, 2008
Looking back on the year
Yeah, I know most folks do this kind of thing in December, but considering that I just had my annual performance review at Reel FX (they always do it in the summer...don't ask me why), I thought it would be appropriate to toss some stuff out here.
It's definitely been an interesting year since my review last summer, with the most significant change being the switch from animator to TD that happened about halfway through. If you'd told me last July that in six months I'd be stepping away from animation, I probably would not have believed it. It might have sounded like an interesting hypothetical situation, but I still don't know that I would have accepted the reality of it it too readily. Even when I knew that I absolutely had to step away from animation, it was difficult bringing myself to actually believe it. After thinking about this for a while, I feel that part of that reluctance was due to recollections of a special church blessing I received many years ago. In this blessing, there's a phrase that's always stuck out to me. From what I recall, it says, "Don't get stuck in a rut in jobs you don't like."
It sounds pretty straightforward when you first look at it. For me, though, I never imagined that animation would become the rut. I always saw it as the thing that was keeping me out of the rut, and up until the point when the stress really started settling in, the mental picture of my career path was full of nothing but animation. I also remember hearing in high school about how the average person has several "careers" over the course of their lifetime, and recall thinking to myself, "That's ridiculous. Why go through all that? Just find something you like and stick with it. Why is that so hard?" And again, once I landed upon animation, I always felt that would be my job for the rest of my life. Why go through the hassle of switching when I've found something I love?
Well, apparently that love wasn't as deep as I initially believed. I'm still picking through the pieces and trying to find the one that is/was the key to the crash. Even if I don't find that piece, though, I'm at peace knowing that I've successfully made the transition to something that I truly believe I love more. Now don't get me wrong, I still have a strong love for the broad spectrum of animation. It's something about the process of animating that isn't exactly my cup o' cocoa.
It's interesting, though...several people have made the comment, "Once an animator, always an animator," and initially I was quick to dismiss that thought. I figured that once it's gone, it's gone. However, after further thought, it's probably not a good idea to be so quick to toss it out. Perhaps something will arise down the road that will call me back to do a personal animated project. I can almost guarantee, though, that I won't return to full-time animation. But you know what? I'm all right with that.
Getting back to my annual review, one of the concerns that was expressed by my supervisors back in January when I initially made the transition was related to my salary. They told me that they would find it difficult to justify paying a TD the salary of a senior animator, and that if I wanted to have any chance of keeping what I had, the expectations would be very high. To make a long story short, I worked my tail off and was pleasantly surprised to receive a raise. More importantly, though, I enjoyed every day of work since the change was made.
I'd say this year is coming along quite nicely so far. :)
It's definitely been an interesting year since my review last summer, with the most significant change being the switch from animator to TD that happened about halfway through. If you'd told me last July that in six months I'd be stepping away from animation, I probably would not have believed it. It might have sounded like an interesting hypothetical situation, but I still don't know that I would have accepted the reality of it it too readily. Even when I knew that I absolutely had to step away from animation, it was difficult bringing myself to actually believe it. After thinking about this for a while, I feel that part of that reluctance was due to recollections of a special church blessing I received many years ago. In this blessing, there's a phrase that's always stuck out to me. From what I recall, it says, "Don't get stuck in a rut in jobs you don't like."
It sounds pretty straightforward when you first look at it. For me, though, I never imagined that animation would become the rut. I always saw it as the thing that was keeping me out of the rut, and up until the point when the stress really started settling in, the mental picture of my career path was full of nothing but animation. I also remember hearing in high school about how the average person has several "careers" over the course of their lifetime, and recall thinking to myself, "That's ridiculous. Why go through all that? Just find something you like and stick with it. Why is that so hard?" And again, once I landed upon animation, I always felt that would be my job for the rest of my life. Why go through the hassle of switching when I've found something I love?
Well, apparently that love wasn't as deep as I initially believed. I'm still picking through the pieces and trying to find the one that is/was the key to the crash. Even if I don't find that piece, though, I'm at peace knowing that I've successfully made the transition to something that I truly believe I love more. Now don't get me wrong, I still have a strong love for the broad spectrum of animation. It's something about the process of animating that isn't exactly my cup o' cocoa.
It's interesting, though...several people have made the comment, "Once an animator, always an animator," and initially I was quick to dismiss that thought. I figured that once it's gone, it's gone. However, after further thought, it's probably not a good idea to be so quick to toss it out. Perhaps something will arise down the road that will call me back to do a personal animated project. I can almost guarantee, though, that I won't return to full-time animation. But you know what? I'm all right with that.
Getting back to my annual review, one of the concerns that was expressed by my supervisors back in January when I initially made the transition was related to my salary. They told me that they would find it difficult to justify paying a TD the salary of a senior animator, and that if I wanted to have any chance of keeping what I had, the expectations would be very high. To make a long story short, I worked my tail off and was pleasantly surprised to receive a raise. More importantly, though, I enjoyed every day of work since the change was made.
I'd say this year is coming along quite nicely so far. :)
Tuesday, May 27, 2008
Patricia's Gift
My animator buddy Dimos Vrysellas has a niece (the aforementioned Patricia) who is trying to raise money to help kids with cancer. She's also going to be donating a substantial sum of her own hair to the cancer society to help make wigs for young cancer victims. And the coolest thing: she's doing all this to celebrate her 7th birthday coming up on June 1st!!! How cool is that!?! :)
Her goal was to raise $500 to donate along with her hair, but people have already blown that number away and she currently has $2500 in donations. I think it would be AWESOME to make that number skyrocket even higher! If you're able to help, please visit her personal page and make a donation. Even if you can't make a donation, please spread the word. Thanks!
Her goal was to raise $500 to donate along with her hair, but people have already blown that number away and she currently has $2500 in donations. I think it would be AWESOME to make that number skyrocket even higher! If you're able to help, please visit her personal page and make a donation. Even if you can't make a donation, please spread the word. Thanks!
Friday, September 22, 2006
Everyone's Hero, Part 2...sort of
I'd originally planned to post this part closer on the heels of the first one, and ideally before the film was released. Now that the film has been out for a short stretch, it probably won't mean as much, but here it is in a nutshell...
I'd heard/read several comments prior to the film's release about how the first trailer gave away the plot of the film, and people were less interested in seeing it if they already knew the ending. True, it did reveal a lot about the begininng and end of the film. What it didn't reveal much, though, was the middle...the journey.
You see, if films were about nothing more than beginnings and endings, they'd be dull. A lot of what makes them interesting and appealing is the journey in the middle...the experiences the characters go through on the way from the beginning to the end, and how those experiences change and influence them. While the end of a film is certainly important, it is nothing without the journey. So while we may say we go to a film to see how it ends, I have a hunch we're really going for the journey. It's the journey that gives the ending its power.
Now, while the journey in Everyone's Hero may not be earth-shattering or mind-blowing in its depth and complexity, it most certainly has an impact on the end, and there are some fun things that happen during that journey that make the end more meaningful. So even though you may know how the film ends, I think it's worth seeing for the journey.
I'd heard/read several comments prior to the film's release about how the first trailer gave away the plot of the film, and people were less interested in seeing it if they already knew the ending. True, it did reveal a lot about the begininng and end of the film. What it didn't reveal much, though, was the middle...the journey.
You see, if films were about nothing more than beginnings and endings, they'd be dull. A lot of what makes them interesting and appealing is the journey in the middle...the experiences the characters go through on the way from the beginning to the end, and how those experiences change and influence them. While the end of a film is certainly important, it is nothing without the journey. So while we may say we go to a film to see how it ends, I have a hunch we're really going for the journey. It's the journey that gives the ending its power.
Now, while the journey in Everyone's Hero may not be earth-shattering or mind-blowing in its depth and complexity, it most certainly has an impact on the end, and there are some fun things that happen during that journey that make the end more meaningful. So even though you may know how the film ends, I think it's worth seeing for the journey.
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